DrMark Johnson
Senior Lecturer in Digital Cultures
Faculty of Arts and Social Sciences
- Senior Lecturer in Digital CulturesFaculty of Arts and Social Sciences
Research projects & supervision summary
Gambling live streaming - Dr Johnson is currently carrying out the first major research project into gambling-related live streams on sites like Twitch and Kick. Generously funded by the New South Wales Office of Responsible Gambling, this study is deploying a comprehensive mixed-methods approach to survey viewers of gambling channels; interview gambling live streamers themselves; study news and coverage of the controversies around gambling live streams; and carry out extensive ethnographic work in the channels themselves. Dr Johnson is assisted on this project by Dr Nathan Jackson as a research assistant.
Culture and language in game streaming - Dr Johnson is also currently studying linguistic, national, and cultural differences across game live streamers through a comparative study between English-speaking and Japanese-speaking broadcasters. Generously funded by the Hoso Bunka Foundation via two grants in the last several years, data collection on this project has almost finished - through both interviewing straemers and collecting large-scale survey data on viewers of Australian and Japanese channels - and findings are currently being written up for publication.Dr Johnson is assisted on this project by Mr James Baguley as a research assistant.
He is currently supervising four PhD projects and a number of MA Dissertation & UG Honours projects exploring these and other related areas.
RESEARCH PROJECTS & ACTIVITIES
- RESEARCH-BASED DEGREE SUPERVISIONA Qualitative Study Exploring the Appeal of the Nintendo Switch: A Hybrid Revolution
- RESEARCH-BASED DEGREE SUPERVISIONBuilding Worlds at the End of the World: Worldbuilding in Videogames Under Late Capitalism
- RESEARCH-BASED DEGREE SUPERVISIONEmergence and Differentiation: Reconceptualising the Digital Object
- RESEARCH-BASED DEGREE SUPERVISIONGenre Deviations in the Games of Video Game Fandoms
- RESEARCH-BASED DEGREE SUPERVISIONMicroworlds and Megagames: Interrogating Discourses of Size and Scale in Digital Gaming
- RESEARCH-BASED DEGREE SUPERVISIONPodcasting and Play: Gaming Podcasters and the Future of Gaming Media
- RESEARCH-BASED DEGREE SUPERVISIONSyndicated Enthusiasm: Exploring Brand-Operated Discord Servers in Online Creative Industries
- RESEARCH-BASED DEGREE SUPERVISIONTechnologies of Fantasy: Ludic Pleasure and the Playful Politics of Desire in Otome Games
- RESEARCH-BASED DEGREE SUPERVISIONThe Exposure Economy Model: Navigating Visibility on Instagram
- RESEARCH-BASED DEGREE SUPERVISIONThe Perfect 2D Influencer: Unmasking the Gendered Labour of VTuber Live Streamers
- RESEARCH-BASED DEGREE SUPERVISIONVideo Games as Archives
- RESEARCH-BASED DEGREE SUPERVISIONWhy so serious The use of humour by live streamers and their communities